Like many (most?) (all?) contemporary fantasy authors, I read Lewis’s Chronicles of Narnia as a child and the major Tolkien works (The Hobbit and The Lord of the Rings) as a young teen. It’s common knowledge that Tolkien and Lewis were friends, professional colleagues and that they both professed a personal faith in Christianity which inluenced their respective works.
The Lord of the Rings was a huge and direct inspiration for Daughter of Light, but—of course!— changes had to be made. Who wants to retell The Lord of the Rings when it’s already been told so well?
What were the designed changes (made over a decade ago) in Daughter of Light?
- The protagonist along with a multitude of other major characters are female.
- While Tolkien’s cosmology pre-dates contemporary history, the Realm of Faerie and the rest of the enchanted world in Daughter of Light exist parallel to the mortal world. There's a (quantum) exchange of energy between the two.
- The Primal Essence, the Parallel of Shadows, and the Void in Daughter of Light are quantum realms.
- Language, style of dress, the attitudes and experiences of the characters in Daughter of Light travel much closer to modernity.
Thus, Daughter of Light explores and relies on the newer ideas of quantum mechanics and how reality forms. QUANTUM ENTANGLEMENT is at the heart of the story … “quantum entanglement … predicts that changing one particle instantaneously changes the other — even if they are on opposite sides of the galaxy, 100,000 light-years apart.”
In Daughter of Light, Isolt’s enchantment is the seed of that quantum entanglement, crossing the boundaries of time and space, planes and multiple hearts and lives …
Isolt of the Waters is an ancient water elemental whose betrayal and enchantment has forever changed the Whole. When a young scholar in Idonne discovers her story, along with tales of dwarf magic and the birth of Umbra—a malevolent entity dwelling in the Void—he dreams of a life filled with adventure and heroism.
Isolt of the Waters is an ancient water elemental whose betrayal and enchantment has forever changed the Whole. When a young scholar in Idonne discovers her story, along with tales of dwarf magic and the birth of Umbra—a malevolent entity dwelling in the Void—he dreams of a life filled with adventure and heroism.
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